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Discovering How to Use Libraries in Computer Programming

3/18/2023
Computer Programming
Beginners
FreelancingFull stack web developmentfrontendbackendAPIsServersLinuxUbuntuDigital Oceanprogramming languagestech stacksresourcesbest resourcesbest youtube channelsbest websitesweb developmentself-taught programminghow to freelance as a programmerpythonDjangoreactjshtmlcssjsframeworksetc.

What are Libraries?

At a very basic level, a library is a collection of code that has already been written and tested. This code is created to accomplish a particular task and can be used with just a few lines of code. This can vastly reduce the amount of work and knowledge required to accomplish the same task yourself. Libraries come in all shapes and sizes. There are libraries for front end programming languages like HTML, CSS, and JavaScript. There are also libraries for backend technologies like Python, Ruby, or Java. And there are also specialized libraries like those that interface with web APIs or networking protocols.

  • They save time and energy. When you use a library, you’re essentially tapping into someone else’s hard work and experience, eliminating the need to start from scratch with every project.
  • They reduce the chance of bugs. Libraries are usually well-tested and reliable. This significantly reduces the chances of introducing a bug into a project.
  • They’re widely available, both online and offline. Most libraries are available for free, meaning you don’t have to worry about cost.
  • They can increase a project’s performance. When code is tightly optimized and efficiently written, it can improve the overall performance of a project.
  • Start with the official language or technology resources. Most programming languages or technologies will offer up official libraries and frameworks. These are usually the most reliable and well-tested.
  • Check out online communities for advice. There are tons of online communities dedicated to programming and technologies. These can be an excellent starting point for finding the right library for your project.
  • Experiment and test. The only way to really learn what works and what doesn’t is to experiment and test. Set up a test environment and play around with different libraries to see which performs the best for your particular project.
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